kevindart:

Collector’s Space Shuttle Screenprints!

I’ll be debuting 3 new screenprints at Comic Con next week commemorating the amazing Space Shuttle program which spanned 30 years! These will be available indivudually or as a set. Each one is 10”x28”.

Come visit me and my friends Jasmin Lai and Tiffany Ford at Booth #5007!

I want that Atlantis one so bad.  And I’m super sad there’s not a Challenger or Columbia one :(

coelasquid:

I grew up playing bizarre Mac games no one has ever heard of. I don’t even remember most of their names so I’ve never heard of them either. They are lost to the ages.

Crystal Quest!  Space Station Pheta!

spacewatching:

Polish space stamps showing different launched vehicles and their orbits from the 1960’s. Excellent typography, line work and color.

spacewatching:

Polish space stamps showing different launched vehicles and their orbits from the 1960’s. Excellent typography, line work and color.

coolthingsswd:

Ode to Apollo 11 and the joy of discovery

(via fuckyeahspaceship)

ghosts-in-the-tv:

Detroit Science Center, (1979)

I would visit the FUCK out of this museum.

(via 70sscifiart)

minimoonstar:

xeppeli:

street—trash:

mitochondria-eve:

UM EXCUSE ME THOS E ARE FUCKING PIXELS HOW

Seize the Day was a calendar program made by in 1994 by Buena Vista software. It features graphics that at the time, were revolutionary because of the way they handled color cycling. These images were static bitmaps, but by changing color values, they appear animated. What is also impressive about these images is that they had full day night cycles built in, rendered also through color cycling.
A few years ago, a html5 version was made. A copy was uncovered online and there is a way to use the program through DOSbox. As well, one of the original programmers for the project, Iam Gilman, has thought of the idea of remaking it, open sourced, for modern machines.

thanks for writing a more elaborate explanation. i’ve seen these pictures be spread like wildfire without mention of the technology behind it.

Oh, I remember the html5 version from a while back.

(via c4tbus)